Yesterday I posted an article with the official trailer for Magnetic Mind. The article has now been posted all around the internet and has been viewed over 4000 times.
Magnetic Mind is a run and jump platformer which is inspired by Media Molecule’s LittleBigPlanet. There has been both positive and negative reactions to the trailer with some praising it’s great production values and interesting game mechanics and others feeling it is a little too similar to LittleBigPlanet.
This stunning looking platformer seems to be inspired by LittleBigPlanet. The physics are also really impressive. This has a real chance of winning this year’s Dream Build Play and going to XBLA.
Edit: For those coming from N4G this is an Indie Game coming from a small development team. Microsoft has nothing to do with it.
Edit 2: You can now read an interview I did with Oliver Schulze, the project lead on Magnetic Mind here.
Description from the official site:
What is it?
Magnetic Mind is a game created with Microsofts’ XNA Game Studio.
The Story:
In Magnetic Mind you play a little guy, that finds itself in a real world, where everything is huge. The guy (player) doesn´t know what happened, because he lost his whole memory of the last days. The player controls the guy through this world and has to find out, what has happened to him.
Game Mechanic:
The guy is controlled by the player and can be moved 3-Dimensional in all directions (left, right, back, front). He can also Jump and Climb up walls. There are also chains/ropes, where the guy can swing. The guy has also a ring on its finger, with that he can control large Objects. It is an anti-gravitation ring that helps to lift up larger objects and to carry them evrywhere. There is also a possibility to control vehicles, like a skateboard. With all of this possibilities the guy has to find his way through the levels, that consists of many physically traps.
The Levels:
At the moment we are working on two levels: The Garden and The Kitchen. There are many other levels in plan: The Bath, The Basement, The Living Room, ….
The aim is, to make them visually as photo-realistic as possible…. and at the moment, it looks really good!
Release:
We plan to release this game as a XBox-Live Community Game. The release date is still unknown, some day in 2010… But we try to get some levels finished for the Dream Build Play Competition in August, 2009
IndieGameBlog.net is expanding to cover XBLA games too! Look out for our Hydro Thunder Hurricane review next Monday.07:27:48 AM July 20, 2010from Echofon