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	<title>Indie Game Blog &#187; Horn Swaggle Islands</title>
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		<title>Review: Horn Swaggle Islands</title>
		<link>http://www.indiegameblog.net/2009/08/03/review-horn-swaggle-islands/</link>
		<comments>http://www.indiegameblog.net/2009/08/03/review-horn-swaggle-islands/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 11:09:27 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Horn Swaggle Islands]]></category>

		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1211</guid>
		<description><![CDATA[Horn Swaggle Islands – 400 points – Strategy &#38; Simulation – Download Horn Swaggle Islands is a pirate-themed tower defense game coming from developer Pencel Games. For the uninitiated, tower defense games see you try to stop ever increasing waves of enemies from reaching a certain point of the map by buying and placing a [...]]]></description>
			<content:encoded><![CDATA[<p><strong><img class="alignleft size-full wp-image-1145" title="horn" src="http://www.indiegameblog.net/wp-content/uploads/2009/07/horn.jpg" alt="horn" width="85" height="102" />Horn Swaggle Islands<strong> </strong>– 400 points – Strategy &amp; Simulation – <a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d8025855027b">Download</a></strong></p>
<p>Horn Swaggle Islands is a pirate-themed tower defense game coming from developer Pencel Games.</p>
<p>For the uninitiated, tower defense games see you try to stop ever increasing waves of enemies from reaching a certain point of the map by buying and placing a variety of weapons  such as turrets and cannons. You are given a certain amount of &#8216;life&#8217; which depletes every time an enemy reaches one of the exits. Each time you kill an enemy you are given money that allows you to purchase more weapons or upgrade existing ones.</p>
<p style="text-align: center;"><a href="http://www.indiegameblog.net/wp-content/uploads/2009/08/01.jpg" rel="lightbox[1211]"><img class="aligncenter size-full wp-image-1213" title="01" src="http://www.indiegameblog.net/wp-content/uploads/2009/08/01.jpg" alt="01" width="500" height="280" /></a></p>
<p>Horn Swaggle Islands certainly gets the basics spot on. It has the right balance of giving you the opportunity to approach most levels how you see fit but also throws in some interesting level designs that make the game play more as a puzzle game in which you have to find the right areas to build and choose the correct weaponry in each of these locations. With fifteen levels, most taking around 20-30 minutes to complete, there is a good amount of content in the game.</p>
<p>The selection of weapons has been kept to a small but efficient set. Unlike most tower defence games Horn Swaggle Islands doesn&#8217;t have flying enemies so you don&#8217;t need to set up two different sets of weapons, I enjoyed the fact that I didn&#8217;t have to worry about investing money just for a couple of waves of enemies and I could focus on the main waves.</p>
<p style="text-align: center;"><a href="http://www.indiegameblog.net/wp-content/uploads/2009/08/02.jpg" rel="lightbox[1211]"><img class="aligncenter size-full wp-image-1214" title="02" src="http://www.indiegameblog.net/wp-content/uploads/2009/08/02.jpg" alt="02" width="500" height="280" /></a></p>
<p>So what sets Horn Swaggle Islands apart from other tower defence games? Well in addition to the puzzle-like levels mentioned above you can move any of your weapons around at any point with no penalty. This is a handy feature and allows you to quickly change your strategies and results in a lot less frustration when you invest in the wrong place.  Also, on most maps there are red x&#8217;s placed on the ground, if you can make the enemy walk over these you are rewarded with either extra cash or a weapon.</p>
<p>The presentation of the game also deserves praise. It&#8217;s appealing pirate theme is well done and the enemies, whilst very simple, fit the style of the game well. The sound also fits in nicely even if it&#8217;s more sound effects than music. One worrying element though is the text and interface is quite small and hard to see. This is more of a problem on SDTV&#8217;s but may also be an issue on your HDTV depending on it&#8217;s size.</p>
<p><a href="http://www.indiegameblog.net/wp-content/uploads/2009/08/03.jpg" rel="lightbox[1211]"><img class="aligncenter size-full wp-image-1215" title="03" src="http://www.indiegameblog.net/wp-content/uploads/2009/08/03.jpg" alt="03" width="500" height="280" /></a></p>
<p>So overall Horn Swaggle Islands is a very good tower defence game that features solid core mechanics and brings some new things to the genre, my concerns from the trial that the price was too high have been eased with the amount of content and the length of each level and most importantly the game is fun to play.</p>
<div class="wp-caption aligncenter" style="width: 410px"><a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d8025855027b"><img title="Try Rating" src="http://www.indiegameblog.net/icons/buy.png" alt="Try" width="400" height="50" /></a><p class="wp-caption-text">Solid mechanics and fun to play so make sure to check it out.</p></div>
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		<slash:comments>5</slash:comments>
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		<title>Trial Impressions &#8211; 30 July 2009</title>
		<link>http://www.indiegameblog.net/2009/07/30/trial-impressions-30-july-2009/</link>
		<comments>http://www.indiegameblog.net/2009/07/30/trial-impressions-30-july-2009/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 15:20:37 +0000</pubDate>
		<dc:creator>Sam</dc:creator>
				<category><![CDATA[Trial Impressions]]></category>
		<category><![CDATA[Horn Swaggle Islands]]></category>
		<category><![CDATA[Who Did I Date Last Night]]></category>

		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1143</guid>
		<description><![CDATA[A new feature of IndieGameBlog.net is every day I will download, play and write comments on all the Xbox LIVE Indie Game trials released. I&#8217;ll only write a couple of sentences about each (more detailed impressions will be saved for reviews) but hopefully it should give you enough info to decide whether to dowload the [...]]]></description>
			<content:encoded><![CDATA[<p>A new feature of IndieGameBlog.net is every day I will download, play and write comments on all the Xbox LIVE Indie Game trials released. I&#8217;ll only write a couple of sentences about each (more detailed impressions will be saved for reviews) but hopefully it should give you enough info to decide whether to dowload the trial.</p>
<p><strong>Note: These impressions are based off 8 minutes of gameplay and are not an accurate assessment of the full product.</strong></p>
<p><strong><img class="size-full wp-image-1145 alignleft" title="horn" src="http://www.indiegameblog.net/wp-content/uploads/2009/07/horn.jpg" alt="horn" width="85" height="102" />Horn Swaggle Islands &#8211; 400 points &#8211; Stategy and Simulation &#8211; <a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d8025855027b">Download</a><br />
</strong></p>
<p>Pretty nice tower defence game with a great pirate theme. 400 points could be a bit steep though.</p>
<p>&nbsp;</p>
<p><strong><img class="alignleft size-full wp-image-1146" title="date" src="http://www.indiegameblog.net/wp-content/uploads/2009/07/date.jpg" alt="date" width="85" height="102" />Who Did I Date Last Night? &#8211; 80 Points &#8211; Action &amp; Adventure &#8211; <a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d8025855027a">Download</a><br />
</strong></p>
<p>Guess Who? like game with pictures of attractive women. The novelty wears off after a couple of minutes.</p>
<p>&nbsp;</p>
<p><strong><img class="alignleft size-full wp-image-1153" title="payload" src="http://www.indiegameblog.net/wp-content/uploads/2009/07/payload.jpg" alt="payload" width="85" height="102" />Heavy Payload &#8211; 400 Points &#8211; Action &amp; Adventure &#8211; <a href="http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d8025855027c">Download</a></strong></p>
<p>Bland 2D shooter. The shooting lacks feedback and the sound effects are poor. The art is quite good though.<strong><br />
</strong></p>
<p>More tommorrow.</p>
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		<slash:comments>2</slash:comments>
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