Coming Soon: Runic

By Sam, November 28, 2009 2:03 am

Executive Iguana Studios latest release ‘Runic’, a match 3 puzzle game featuring 35 levels as well as co-operative and competitive multiplayer modes. Runic is currently in peer review so should be available very soon. You can find out more about Runic at the Executive Iguana Studios website.

Want your trailer posted on Indie Game Blog? Contact me.

Coming Soon: Jonny Platform Saves Christmas

By Sam, November 26, 2009 5:21 am

Anyone who liked the original Jonny Platform as much as me will be delighted to know the sequel will be out soon! Jonny Platform Saves Christmas is built from the ground up for Xbox LIVE Indie Games.

Want your trailer posted on Indie Game Blog? Contact me.

Coming Soon: Pixel Boarder

By Sam, November 26, 2009 5:16 am

This fantastic looking arcade snowboard game is coming to Xbox LIVE Indie Games soon.

Want your trailer posted on Indie Game Blog? Contact me.

Review: In The Pit

By Cronan, November 26, 2009 4:07 am

coverIn the Pit – Action & Adventure – 400 Points – Download

It’s dark. Quiet. I swirl my tentacles through the water, brushing lightly against the stone walls and floor. I feel the skeletons move against my legs, mementoes of past glories, keepsakes from my visitors. It’s smaller down here than the swamp, and darker, but the food is better.

I hear my master’s voice through the grating, far above. He’s laughing. I like it when he laughs, I get fed when he laughs. I hear a scream, then a splash, then a voice, begging, pleading, crying. I hear my master cackle, then his voice grows distant as he walks away.

“What’s the time, Mr. Wolf?”

Dinnertime.

01

As always, it’s too dark to see, but I don’t need light. My dinner splashes through the waist-deep water, his every movement revealing where he is, allowing me to track him. I listen carefully, and as I get closer I can even hear his heart-beat. I smile, in anticipation, my jaw and teeth jutting forward, ready for the kill. I dive, just for the laughs, and surface right behind him. I wait, for a beat or two, and the drool drips from my mouth and onto his head. As he turns I strike, and the scream is as sweet as the meat. This one is strong, he’ll stay fresh for days if I start with the toes and fingers.

“In The Pit” is an audio-only game and requires good-quality stereo sound. You play a monster in a pit, hunting your victims using sound and touch only. As you’d hope, the audio is very good, with some impressive voice-acting. I played this game with my eyes shut, for the most part, turning my head like Clarice Starling in Jame Gumb’s basement. Your friends will love this game, turn the lights out, hand them the controller, and leave them alone in the pit.

Innovative and unique, though 400 points may be too much.

You'll find an innovative and unique title if you are willing to part with 400 points.

Review: Golden Tangram

By Cronan, November 16, 2009 6:56 am

coverGolden Tangram – Puzzle & Trivia – 80 Points – Download

“One square. Seven pieces. Hundreds of puzzles. Endless combinations”. So goes the strap-line for this game, and the developer (one-man band Johannes Hubert of Spyn Doctor Games, in Germany) isn’t kidding around when he uses the word “endless”.

The tangram is a Chinese puzzle, brought to the west in 1802. The game consists of seven flat shapes, originally a square, which can be arranged in different ways. Solving a tangram puzzle means re-arranging the shapes until they match the image you’re trying to reproduce. In this game, the pieces all turn into gold when they’re fitted together in the right way, hence Golden Tangram. This is definitely a game that does what it says on the tin.

01

Golden Tangram is nicely presented. The design of the game is consistent, the controls work well, and with 250 puzzles this game represents huge value for money. If you get part-way through a puzzle you can save your current state, and the puzzles can be tried out in any order. The game provides three different shape sets, with the Crossbreaker set being especially challenging. If you’ve made it through all that, the game has a Freestyle mode allowing you to create your own patterns.

But all is not perfect in the world of the Golden Tangram. Sometimes the game just doesn’t work. Don’t misunderstand me; I’m pretty horrible at puzzle games, so I wasn’t surprised that I had to use the Interwebs to solve the trickier puzzles. That’s not the problem. What happens is that, although the pieces are all in the right places, the game doesn’t register that you’ve solved the puzzle. I’m not sure what’s going on, but the problem is certainly not helped by the lack of an “Undo Last Move” feature, the fact that you’re not able to have pieces overlap, even for an instant, and the fact that pieces cannot be moved so that they are partially outside the screen boundaries. Every time I had this problem, it was quicker to quit out of the puzzle and start again from scratch, than it was to try to adjust the pieces.

02

But this is, all in all, a minor issue in a good puzzle game. You’ll spend much more time solving the (occasionally diabolically difficult) puzzles than you will worrying about issues of game design.

Great value but some issues will frustrate you.

Great value but some issues will frustrate you.

Panorama Theme by Themocracy