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	<title>Comments on: DBP 09: Magnetic Mind</title>
	<atom:link href="http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/</link>
	<description>Xbox LIVE Indie Games News Media and Reviews</description>
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		<title>By: ColeSCheffler</title>
		<link>http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/comment-page-1/#comment-83</link>
		<dc:creator>ColeSCheffler</dc:creator>
		<pubDate>Tue, 13 Oct 2009 16:17:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1298#comment-83</guid>
		<description>Okay, it might have been inspired by LittleBigPlanet, but think, Doom inspired what? Every other first person shooter out there! Mario Bros inspired what? Every other platformer out there! I think LittleBigPlanet is a... gaming revolution, a new genre of games, and Magnetic Mind is a part of it!</description>
		<content:encoded><![CDATA[<p>Okay, it might have been inspired by LittleBigPlanet, but think, Doom inspired what? Every other first person shooter out there! Mario Bros inspired what? Every other platformer out there! I think LittleBigPlanet is a&#8230; gaming revolution, a new genre of games, and Magnetic Mind is a part of it!</p>
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		<title>By: Video Games Republic &#187; Video: Magnetic Mind shows how LittleBigPlanet would look on Xbox 360</title>
		<link>http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/comment-page-1/#comment-81</link>
		<dc:creator>Video Games Republic &#187; Video: Magnetic Mind shows how LittleBigPlanet would look on Xbox 360</dc:creator>
		<pubDate>Mon, 10 Aug 2009 15:51:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1298#comment-81</guid>
		<description>[...] Mind Out: TBA Via [Indie Game Blog]   Share this [...]</description>
		<content:encoded><![CDATA[<p>[...] Mind Out: TBA Via [Indie Game Blog]   Share this [...]</p>
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		<title>By: Developer Interview: Oliver Schulze (Magnetic Mind) &#124; Indie Game Blog</title>
		<link>http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/comment-page-1/#comment-80</link>
		<dc:creator>Developer Interview: Oliver Schulze (Magnetic Mind) &#124; Indie Game Blog</dc:creator>
		<pubDate>Sun, 09 Aug 2009 20:00:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1298#comment-80</guid>
		<description>[...] I posted an article with the official trailer for Magnetic Mind. The article has now been posted all around the internet and has been viewed over 4000 [...]</description>
		<content:encoded><![CDATA[<p>[...] I posted an article with the official trailer for Magnetic Mind. The article has now been posted all around the internet and has been viewed over 4000 [...]</p>
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		<title>By: James</title>
		<link>http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/comment-page-1/#comment-79</link>
		<dc:creator>James</dc:creator>
		<pubDate>Sun, 09 Aug 2009 15:07:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1298#comment-79</guid>
		<description>&quot;You said Microsoft has nothing to do with it while just a line down you have a quote saying, “Magnetic Mind is a game created with Microsofts’ XNA Game Studio”. Note the MICROSOFT game studio part.&quot;

Bloogs. You sir, are an idiot.

XNA Game Studio is a development environment. What you said makes no sense. It would be like saying that everything coded in Microsoft Visual Studio is a Microsoft product.

It&#039;s a DEVELOPMENT ENVIRONMENT.

This game has nothing to do with Microsoft.</description>
		<content:encoded><![CDATA[<p>&#8220;You said Microsoft has nothing to do with it while just a line down you have a quote saying, “Magnetic Mind is a game created with Microsofts’ XNA Game Studio”. Note the MICROSOFT game studio part.&#8221;</p>
<p>Bloogs. You sir, are an idiot.</p>
<p>XNA Game Studio is a development environment. What you said makes no sense. It would be like saying that everything coded in Microsoft Visual Studio is a Microsoft product.</p>
<p>It&#8217;s a DEVELOPMENT ENVIRONMENT.</p>
<p>This game has nothing to do with Microsoft.</p>
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		<title>By: DvsDevise</title>
		<link>http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/comment-page-1/#comment-78</link>
		<dc:creator>DvsDevise</dc:creator>
		<pubDate>Sun, 09 Aug 2009 11:31:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1298#comment-78</guid>
		<description>@Oliver

Just remember the people hating are not the people that would ever show appreciation for an XNA game. They are angry Playstation owners.

I think the comparsion to LBP is a good way to promote your game. I wouldn&#039;t lose any sleep over the flaming Sony fanboys.</description>
		<content:encoded><![CDATA[<p>@Oliver</p>
<p>Just remember the people hating are not the people that would ever show appreciation for an XNA game. They are angry Playstation owners.</p>
<p>I think the comparsion to LBP is a good way to promote your game. I wouldn&#8217;t lose any sleep over the flaming Sony fanboys.</p>
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		<title>By: Magnetic Mind = LBP 4 XBL!!!1 &#124; googlegamer.com</title>
		<link>http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/comment-page-1/#comment-77</link>
		<dc:creator>Magnetic Mind = LBP 4 XBL!!!1 &#124; googlegamer.com</dc:creator>
		<pubDate>Sun, 09 Aug 2009 10:21:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1298#comment-77</guid>
		<description>[...] acronyms aside, one might assume on first glance of Magnetic Mind, a new XBL Indie game from an indie dev, that it is a complete LittleBigPlanet rip off. A Sackboy sized platformer where [...]</description>
		<content:encoded><![CDATA[<p>[...] acronyms aside, one might assume on first glance of Magnetic Mind, a new XBL Indie game from an indie dev, that it is a complete LittleBigPlanet rip off. A Sackboy sized platformer where [...]</p>
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		<title>By: Sam</title>
		<link>http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/comment-page-1/#comment-76</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Sun, 09 Aug 2009 07:52:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1298#comment-76</guid>
		<description>@Oliver Thanks for posting, I doubt it will stop the fanboys though.</description>
		<content:encoded><![CDATA[<p>@Oliver Thanks for posting, I doubt it will stop the fanboys though.</p>
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		<title>By: Stafa</title>
		<link>http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/comment-page-1/#comment-75</link>
		<dc:creator>Stafa</dc:creator>
		<pubDate>Sun, 09 Aug 2009 06:52:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1298#comment-75</guid>
		<description>People need to calm down. &quot;Sue! Sue! Sue!&quot; give me a break! Everyone is so trigger happy when it comes to suing! TONS of games are inspired by others, some more blatantly than others. Just calm down. You guys are at a 10 you need to be at a 2.</description>
		<content:encoded><![CDATA[<p>People need to calm down. &#8220;Sue! Sue! Sue!&#8221; give me a break! Everyone is so trigger happy when it comes to suing! TONS of games are inspired by others, some more blatantly than others. Just calm down. You guys are at a 10 you need to be at a 2.</p>
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		<title>By: Oliver Schulze</title>
		<link>http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/comment-page-1/#comment-74</link>
		<dc:creator>Oliver Schulze</dc:creator>
		<pubDate>Sun, 09 Aug 2009 03:05:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1298#comment-74</guid>
		<description>Hi,

I am the main developer of Magnetic Mind, and I feel, I have to make some comments on that game:

First: this game is not from Microsoft and we are not related to them! And Magnetic Mind is not thought to be a rip-off of LBP  and it is not thought to be a game, that should show, that a LBP is possible on a XBox.

We are 3 hobbyists, that just wanted to make a funny game for the XBox (made possible with the Indie-Game-Channel on XBox Live). We made this besides our normal work in the evenings. So it is just a hobby and has no commercial background. The competition Dream Build Play from Microsoft is a great way, to compete with other Indie-Game-Developers.

To the game: Magnetic Mind is a little bit inspired by Little Big Planet, that&#039;s right. The idea grew as follows: We wanted to make a 3D - sidescrolling Jump and Run game with great graphics. Someday we saw a video of LBP and were very impressed by its style and visuals. So we used some of its elements in our game: The depth of field for example and the camera positioning. The idea, to make a guy, that finds itself in a large world, was born before we meet LBP.

But the gameplay and story itself differs very much from LBP. We tried to make an environment, that is very close to reallity as you can see in the kitchen-Level.

Conclusion: Magnetic Mind does not want to be a clone of LBP it is only inspired by it. And of course LBP is much more than Magnetic Mind, please keep in mind, that we are 3 guys, that are working on the game in the evenings and that we do this as a hobby.

We never had thought, that Magnetic Mind would start such a flame-war (this article here is not the only one where such discussions have arrised!!).

Many greetings

the developers of Magnetic Mind</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I am the main developer of Magnetic Mind, and I feel, I have to make some comments on that game:</p>
<p>First: this game is not from Microsoft and we are not related to them! And Magnetic Mind is not thought to be a rip-off of LBP  and it is not thought to be a game, that should show, that a LBP is possible on a XBox.</p>
<p>We are 3 hobbyists, that just wanted to make a funny game for the XBox (made possible with the Indie-Game-Channel on XBox Live). We made this besides our normal work in the evenings. So it is just a hobby and has no commercial background. The competition Dream Build Play from Microsoft is a great way, to compete with other Indie-Game-Developers.</p>
<p>To the game: Magnetic Mind is a little bit inspired by Little Big Planet, that&#8217;s right. The idea grew as follows: We wanted to make a 3D &#8211; sidescrolling Jump and Run game with great graphics. Someday we saw a video of LBP and were very impressed by its style and visuals. So we used some of its elements in our game: The depth of field for example and the camera positioning. The idea, to make a guy, that finds itself in a large world, was born before we meet LBP.</p>
<p>But the gameplay and story itself differs very much from LBP. We tried to make an environment, that is very close to reallity as you can see in the kitchen-Level.</p>
<p>Conclusion: Magnetic Mind does not want to be a clone of LBP it is only inspired by it. And of course LBP is much more than Magnetic Mind, please keep in mind, that we are 3 guys, that are working on the game in the evenings and that we do this as a hobby.</p>
<p>We never had thought, that Magnetic Mind would start such a flame-war (this article here is not the only one where such discussions have arrised!!).</p>
<p>Many greetings</p>
<p>the developers of Magnetic Mind</p>
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		<title>By: Everett</title>
		<link>http://www.indiegameblog.net/2009/08/08/dbp-09-magnetic-mind/comment-page-1/#comment-73</link>
		<dc:creator>Everett</dc:creator>
		<pubDate>Sat, 08 Aug 2009 23:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.indiegameblog.net/?p=1298#comment-73</guid>
		<description>little big planet looks way better  hate when games copy off of other games</description>
		<content:encoded><![CDATA[<p>little big planet looks way better  hate when games copy off of other games</p>
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